Equipment |
Eye-beams | Ran's optical sensors are equipped with a lighting utility, effectively transforming them into twin flashlights. Obviously, this is useful for exploring dark or ill-illuminated places, especially in the company of those without special vision. |
Teleport module | An internal device allows Ran to teleport to locations he has either visited previously, or has reference to (such as a very accurate map). The teleport may be blocked in a variety of ways, ranging from special metals to magnetic jamming fields. If such a measure is used, the teleport will "bounce" and send Ran to the edge of the interference. The teleport can be recognized from a distance by its unique sound. Bawoop! |
Communicator radar | Ran also has an internally installed communicator device, capable of broadcasting on a number of frequencies. It can be jammed, but with more difficulty than his teleport. The communicator doubles as a form of radar by detecting unusual sources of energy using radio waves, not unlike a form of robot sonar. |
Cossack Blaster | Ran's primary weapon is the Cossack Blaster. This powerful energy weapon is normally not visible, but at will, Ran may convert his right arm into a blaster by withdrawing the hand into a shaft, exposing the blaster barrel on his wrist. Unfortunately, a single blast from this weapon is enough to completely drain Ran's weapon energy. However, after just one shot, most opponents are completely disintegrated anyway. |
Ran Regenerator | While not actually upon his person, Ran has access to a device known as the Ran Regenerator. Also built by Kalinka, it is shaped in the form of a cylindrical chamber with a hammer-and-sickle stamped on the top. The machine automatically builds a single replica of Ran from cheap Soviet parts. When Ran is killed, the machine teleports the replica into the area and downloads his memory into the copy. Then it quickly builds a new replica, ready to repeat the process as many times as necessary. A new Ran can be built and transported into the area mere seconds after the death of the "original." Thus, Ran is nearly immortal, despite being remarkably easy to kill. |
Skills / Techniques / Powers |
Copy power | During a visit to Dr. Thomas Light's laboratories, Ran's Cossack Blaster was upgraded with the capability of copying the powers of enemies. By coming into non-lethal contact with an opponent, Ran may download information about their powers and emulate them himself. This transforms his armor into a similar design as the enemy. However, the nature of the Cossack Blaster does not change. After a single use of the copied power, its energy is completely used up. Just like the normal blast, the copied power will be extremely potent. |
Ran shield | Not a literal shield, but as Ran is killed again and again, the deactivated units left behind will begin to pile up. Although his circuitry is very fragile, Ran's actual body is constructed of surprisingly sturdy parts. These bodies can be used as a barricade, tied together for a raft, thrown as useful projectiles, and numerous other things. Note that they cannot be reactivated, however, due to the manner that Ran's memory is transfered from one replica to another. |